Friday, September 13, 2013

New Game: EasyPass



EasyPass is a 2 player game, played on the spaces of a 9x9 board.

5 Red cars, cubes or tokens

20 Blue cars, cubes or tokens

8 square blank tiles

A 9x9 board with the first column shaded Green and the last column shaded Red, also rows 2,4,6,8 have 9 printed gray color cars on each of the rows. Figure 1


Setup

The board should be placed between the two players so that the Gray color cars make rows not columns. Figure 1.

Figure 1

The Blue and Red cars should be placed according to Figure 1.

Now players take turns placing the 8 blank tiles on top of the gray cars that lie between the Green and Red columns of the board. A maximum of 2 tiles per row and a tile must not be placed in parallel to another tile in another row.


Objective

The player who gets 3  Red cars to the red zone wins the game.

Play

Blue cars and Red cars are shared.

Decide who plays first, then play alternates.

All cars move from the green zone to the red zone, following the actions below.


1. Move any Blue car that is not on the board yet from 1-4 empty spaces, starting on any empty space in the Green column or

2. Move any Red car that is not on the board yet from 1-4 empty spaces, starting on any empty space in the Green column only after all the Blue cars in its row have moved onto the board first or

3. Move a Blue car or a Red car that are already on the board, 1-4 empty spaces.


Now when a car during play encounters an open space between the Gray cars in an adjacent lane, the Blue or Red car must turn towards the empty space in the Gray car lane.

Depending on how many moves on his turn the player has left, it may be possible that the Red or Blue car exit out onto the other lane or land on the empty space between the Gray cars.

After exiting onto the other lane the cars proceed their journey to the red zone. Once a car reaches the red zone on your turn, it is removed from the board.

A player who gets 3 Red cars to the red zone wins the game.

Restrictions

No car may jump over another car or move backwards.

Wednesday, September 11, 2013

Obelisk PNP Obelisk,Board and Scarab tiles

Light Egyptian theme, PNP of Obelisk. :)


Board


White side of tile



Black side of tile


A wonderful paper Obelisk designed by Gijs Korthals Altes


My suggestion is make the small paper Obelisk, but before sealing the bottom fill the obelisk half way with sand or some other suitable material to give it some weight.

PNP rules,board and tiles


Friday, September 6, 2013

New Game: Flipside




In this game you have two dilemmas, one you must be able to move one of your pawns and then add a reversi piece onto the board and second you must flip over as many reversi pieces to your color as you can before the game ends. Not an easy task!

2 player game played on the spaces of an 8x8 board with its four corner squares blanked out.


Materials

4 chess pawns, 2 black and 2 white.
64 Reversi/Othello pieces.

Setup

First place the board between the players.

Next place both like color pawns diagonal to each other on any two of the four corner squares of the board.

Then place in stacks of two, along the outer edge of the board at each row and column, the 64 reversi pieces.

Objective

The winner is the player with the most pieces in his color on the board at endgame.

Play

One player plays black the other white.

Black moves first, then play alternates.

On your turn you must,

1. Move a pawn in your color orthogonally or diagonally in a straight line and end its movement on an empty space and take a reversi piece from the outer edge of the board, flip it to your color, move it orthogonally and end its movement on an empty space that lies in a straight line of the pawn you just moved or

2. Move a pawn in your color in a straight line orthogonally or diagonally jumping over any number of empty or occupied squares ending the jump on an empty square. Then flip all of the reversi pieces along the path just taken, lastly move a reversi piece thats along the edge of the board flipping it and ending the move on an empty square that is inline with the pawn last moved.

The game ends when each player is unable to take her turn.

The winner is the player with the most pieces in his color (including his two pawns) on the board.

Restrictions

- After a pawn is moved from a corner square neither a pawn or reversi piece may be placed there.

- A reversi piece may jump over any combination of empty spaces and reversi pieces of either color.

- A reversi piece does not lie in a straight line of a pawn if another pawn is in-between them.

- Neither a pawn nor a reversi piece may jump over another pawn.4 chess pawns, 2 black and 2 white.

New Game: Obelisk



Movement examples are in the Figures below. The player sequence is denoted by sequential order.









Obelisk is a 2 player  game that is played on the spaces of a 7x7 board. 

48 Reversi/Othello pieces and a single white piece, known as the Obelisk is all that is needed.

Objective
Last player to make a valid move on his turn wins.

Definitions
Adjacent from now on means, orthogonally and diagonally adjacent.

Play
The Obelisk is placed at the center of the board at start.

Decide who goes first.

Players have 2 moves per turn, but may do one of two actions per move.

1.Place a reversi piece white side up on an empty adjacent space to the Obelisk and then move the Obelisk away from the placed reversi piece a queens move any distance across the board, so long as the move also ends on an empty space or

2.Place a reversi piece white side up on an empty space that is in line of sight with the Obelisk and then moving the Obelisk like a queens move, adjacent to that placed reversi piece, so long as the move also ends on an empty space.

Note and restrictions

•The Obelisk when moving, may travel over any number of white faced reversi pieces, but in doing so must flip over all those pieces to their black sides.

•The Obelisk may not travel over any black faced pieces.


The game ends when a player on her turn is unable to place a reversi piece and move the Obelisk, making her opponent the winner.

Sunday, September 1, 2013

Feedback please, don't be shy!

Wow the blog has been getting more views lately but I've yet to get one comment on any of the games. So please don't be shy, any feedback would be appreciated. :)