Wednesday, May 21, 2014

New Game: Land Grab


A game for 2-players.

Materials

4 stones, 2 black and 2 white.

64 Othello like tiles, black on one side and white on the other.

Definitions

Claim - An orthogonally adjacent group of friendly tiles.
Adjacent – adjacent from this point on will be considered orthogonally adjacent.

Goal

Win by capturing all of your opponent’s stones or by having the largest claim.

Setup

Lay out the 64 tiles into an 8x8 black and white checkerboard pattern.

Then alternately starting with black, drop a stone onto an empty friendly color tile.

Rules

On a turn you must take one of the following actions.

1) Select an empty enemy colored tile that is in a straight line (horizontally or diagonally) with one of your friendly stones, then flip this tile over and move the friendly stone placing it on top of the tile just flipped or

2) Capture an enemy stone by approach, this is done by moving a friendly capturing stone to an empty enemy tile (this tile must also be flipped over before completing the capture) that is adjacent to an enemy stone, provided that the enemy stone is on the continuation of the capturing stone's movement line (which could be horizontally or diagonally) or

3) Move a friendly stone that is adjacent freely within the claim that is occupied by that stone.

The game ends when one of the following occurs.

1. When all enemy stones are captured or

2. When players are unable of following either rules #1 or #2 after 2 consecutive turns.

Finally add up the tiles in your claims, the player with the largest claim or the player that managed to capture all the enemy stones is the winner. If by chance there is a tie, look at each player’s second largest claim and so forth.

Restrictions

Unless performing a capture, you can't flip a tile of an opponent's claim if that claim is occupied by an opponent's piece.

No comments:

Post a Comment